Create your own Top 10
Select your Top 10
Choose your favorite games for the Nintendo DS
Add a new game yourself. Fill in the fields below.
Your Top 10 (drag to rearrange)
Your Top 10
⏳ Image is being generated...
✅ Your Top 10 is ready!
65 Another Code: Two Memories





This atmospheric adventure game (released as "Trace Memory" in North America) tells the touching story of Ashley, a young girl who travels to Blood Edward Island to meet the father she thought was dead. What unfolds is a mystery involving family secrets, memory, and identity, all explored through clever puzzles that make ingenious use of the DS's unique features.
The visual presentation combines 3D environments with 2D character portraits, creating a distinctive look that emphasizes the island's isolation and abandonment. The art style has a melancholic beauty that perfectly matches the game's themes of lost time and forgotten memories. The sound design complements this atmosphere with minimal music and environmental audio that emphasizes Ashley's solitude.
Another Code for the DS or the Switch?
What makes Another Code worthy of recognition is how it pioneered the use of DS hardware features for puzzle-solving. You'll close the DS to "stamp" images between screens, blow into the microphone to clear dust, and use the touch screen in ways that feel meaningful to the narrative rather than gimmicky. The story deserves special praise for its emotional maturity, dealing with themes of loss and family in ways that respect the player's intelligence. The relatively short length (about 4-5 hours) actually works in the game's favor, creating a focused experience without unnecessary padding. For players seeking an emotionally resonant adventure with innovative puzzles, Another Code represents one of the earliest and still most effective examples of how the DS's unique capabilities could enhance storytelling and gameplay.
| Developer | Cing |
| Coupled platform(s) | Nintendo DS |
In this game you had to close your Nintendo DS to solve a puzzle. This technique had never been used before and caused many players to get stuck in the game.
64 Mario vs Donkey kong: March of the Minis





This puzzle platformer takes the Mini-Mario concept that would later be expanded in Miniland Mayhem and focuses it into a tight, challenging experience. Rather than directly controlling the Mario character, you're guiding wind-up toy versions of him through obstacle-filled levels using the touch screen to interact with the environment and direct their movement.
The visual style is bright and appealing, with colorful environments and charming animations for the mini toys. Each world introduces new visual themes while maintaining the toy aesthetic that defines the series. Sound design is equally playful, with tiny mechanical versions of familiar Mario tunes and satisfying feedback sounds for successful interactions.
What earns March of the Minis its place in the DS library is how perfectly it utilizes the touch screen for precise puzzle gameplay. Directing the minis by drawing paths and interacting with environmental elements feels intuitive and responsive, creating a control scheme that would be impossible to replicate on traditional button-based platforms. The level design gradually increases in complexity, introducing new mechanics at a pace that keeps the game consistently fresh and challenging. The robust level editor extends the game's life substantially, allowing players to create and share their own puzzling creations. For fans of puzzle platformers or players seeking a game that showcases the DS touch screen's capabilities beyond simple tapping, March of the Minis offers one of the most refined and polished experiences in the portable puzzle genre.
| Developer | Nintendo Software Technology Corporation |
| Coupled platform(s) |
|
63 Warioware: D.I.Y.
















This brilliant entry in the microgame series takes the concept to its logical conclusion by letting players create their own lightning-fast challenges. After enjoying over 90 pre-made microgames that serve as inspiration and tutorials, you'll dive into a surprisingly robust creation suite to design your own 5-second gameplay experiences from scratch, complete with graphics, sound, and logic.
The visual style maintains the series' distinctive crude-yet-charming aesthetic, with simple but expressive sprites that anyone can learn to create using the intuitive tools. Sound design is equally accessible, allowing for musical composition and sound effect creation without requiring prior experience. The pre-made content showcases the system's range, from touchscreen-focused challenges to traditional button-based microgames.
What makes WarioWare D.I.Y. stand out is how it transforms players from consumers to creators through carefully designed tutorials and limitations that encourage creativity rather than frustration. The game-making tools strike an impressive balance between accessibility and depth – simple enough for children to create working games within minutes, yet flexible enough for dedicated users to craft surprisingly complex experiences within the constraints. The sharing functionality extends the game's life tremendously, with the ability to download new content from friends or Nintendo itself. For creative players or anyone interested in game design basics, D.I.Y. offers one of the most approachable entry points to creation, wrapped in the manic WarioWare charm that makes even the learning process entertaining. It's not just a game but a gateway to understanding how games work, making it one of the most unique and valuable titles in the DS library.
| Developer | Intelligent Systems |
| Coupled platform(s) |
|
62 Rhythm Paradise


This quirky rhythm game asks you to tap, flick, and hold to the beat across dozens of bizarre, charming minigames that range from interviewing a celebrity to assembling robots to plucking the hairs from onions with tweezers. There are no complicated button combinations to memorize – just pure rhythm and timing challenges that become surprisingly challenging as the game progresses.
The visual style is deliberately simplistic but overflowing with personality, with clean lines and bold colors creating memorable characters despite their minimal design. Each minigame has its own distinct look while maintaining the cohesive aesthetic that gives the series its identity. The music deserves special praise – catchy original compositions spanning various genres that you'll find yourself humming long after playing.
What makes Rhythm Heaven one of the DS's standout music games is its perfect balance of accessibility and challenge. The control scheme couldn't be simpler – typically just tapping or flicking at the right moment – but achieving perfect performance requires genuine rhythmic skill. The progression system is brilliantly designed, with new concepts introduced gradually and previous skills tested in increasingly complex combinations. The charm factor cannot be overstated – the absurdist scenarios and characters create laugh-out-loud moments throughout. For music game fans tired of the standard note-highway format or anyone seeking something uniquely Japanese in sensibility, Rhythm Heaven offers one of the purest expressions of joy on the DS – a game where the satisfaction comes not from high scores but from finding yourself perfectly in sync with its delightful musical world.
| Developer | Nintendo SPD |
| Coupled platform(s) | Nintendo DS |
61 Shantae Risky's Revenge





This gorgeous 2D action platformer continued the adventures of half-genie Shantae years after her cult classic Game Boy Color debut. As the titular hero, you'll explore a vast interconnected world, using hair-whipping attacks and transformative belly dances to defeat enemies and access new areas. The Metroidvania structure rewards exploration and backtracking with new abilities and secrets.
The sprite work is absolutely stunning, with fluid animations and expressive character designs that squeeze incredible detail from the DS hardware. Environmental art creates distinct areas from desert towns to underwater palaces, each with its own visual identity. The soundtrack by Jake Kaufman is legendary among game music enthusiasts, with infectious melodies that perfectly capture the Arabian-inspired fantasy setting.
What makes Risky's Revenge worthy of any platformer fan's collection is its perfect execution of fundamentals combined with unique mechanics. The hair-whipping combat feels satisfying from the first enemy encounter, while the transformation dances add both combat options and puzzle-solving dimensions. The level design strikes the ideal balance between guidance and freedom, gently leading players toward objectives while rewarding those who venture off the beaten path. The three-layer parallax system allows for vertical movement between background and foreground, creating puzzle elements unique to this title. For fans of Metroidvania-style games or players seeking a platformer with personality and polish, Shantae: Risky's Revenge represents one of the most visually impressive and mechanically satisfying 2D experiences on the DS – a game whose quality defied its original digital-only release status.
| Developer | WayForward |
| Coupled platform(s) |
|






