Naar de inhoud

Read to me

1.0x
100%
The 100 best Nintendo DS games ever
The 100 best Nintendo DS games ever

45 Final Fantasy IV - Remake

This stunning reimagining of the SNES classic brings one of gaming's most influential RPGs to the DS with completely rebuilt 3D graphics, voice acting for key scenes, and expanded gameplay systems. Following the dark knight Cecil's journey of redemption as he confronts his own past and an otherworldly threat, the story remains one of the most emotionally resonant in the series while the presentation reaches new heights.

The 3D visual overhaul is impressive, with detailed character models and environments that bring the world to life while maintaining the distinctive character designs that fans recognize. The FMV cutscenes for major story moments are particularly impressive on the handheld hardware. The soundtrack features beautifully arranged versions of Nobuo Uematsu's iconic themes, while the addition of voice acting for crucial scenes adds emotional weight to key moments.

What makes this remake worthy of any RPG fan's collection is how it honors the original while making meaningful enhancements. The active time battle system remains intact but with added depth through the Augment system, which allows characters to inherit abilities from others and creates interesting customization options. The difficulty has been thoughtfully recalibrated to provide a challenge even for veterans of the original. The bonus content, including optional dungeons and challenging superbosses, extends the game beyond the main story for dedicated players. For newcomers or longtime fans seeking a definitive version of a foundational JRPG, Final Fantasy IV's DS remake represents one of the most successful reimaginings of a classic – proof that modernizing a beloved game can enhance rather than diminish what made it special in the first place.

Developer
Coupled platform(s)
  • Nintendo DS
  • iOS
  • Android

44 Metroid Prime: Pinball

This creative spinoff translates the atmospheric exploration of the Metroid Prime series into a surprisingly excellent pinball experience. The tables are based on locations from the GameCube game, with targets, ramps, and missions that incorporate elements from the main series – from battling classic enemies to collecting artifacts and scanning objects.

The visual presentation captures the essence of Prime's environments in pinball form, with detailed table elements that fans will recognize from the first-person adventures. Samus herself acts as the ball, morphing into her iconic spherical form as you bounce around meticulously crafted tables. The sound design deserves special praise, incorporating authentic effects from the Prime series and the classic Metroid theme music that enhances the feeling that this is a genuine extension of the franchise rather than just a branded cash-in.

Metroid and pinball

Is Metroid suitable as an IP for a pinball game?

What makes Metroid Prime Pinball stand out from other pinball games is how it incorporates the series' mechanics and atmosphere into the flipper format. The multi-ball sequences where you battle bosses like the Omega Pirate and Meta Ridley feel like proper Metroid encounters translated to pinball mechanics. The inclusion of mini-games where Samus temporarily pops out of ball form to battle enemies adds variety to the traditional pinball gameplay. The rumble pack included with the original release (the first use of rumble on DS) added tactile feedback that enhanced the physical sensation of pinball. For fans of either Metroid or pinball, this spinoff represents one of the most successful genre experiments in Nintendo's history – proof that beloved franchises can explore entirely different gameplay styles when the execution is handled with care and understanding of what makes both the original series and the new genre work.

Developer
Coupled platform(s)Nintendo DS

This game came with a rumble pack. This could be inserted into the GBA slot and made your Nintendo DS vibrate when you hit the ball.

43 Retro Game Challenge

This brilliantly meta game-within-a-game casts you as a modern child transported back to the 1980s by the evil Game Master Arino (based on the star of Japanese gaming show GameCenter CX), forced to complete challenges in fictional 8-bit games to return to your time. What follows is a love letter to the NES era, with completely original games that feel like lost classics from gaming's formative years.

The visual presentation perfectly captures different styles of 8-bit graphics, from simple black-and-white Game & Watch-style games to increasingly complex NES-inspired titles with distinct art styles for different genres. The attention to period detail extends to the fictional gaming magazines you can read for tips and cheat codes, complete with era-appropriate advertisements and writing styles. The chiptune soundtrack nails the distinctive sounds of 1980s game music, with themes that would feel right at home in actual NES classics.

What makes Retro Game Challenge so special is the sheer quality of its fictional retro games – these aren't just parodies but fully realized titles that could have stood alongside the classics they're inspired by. From shoot-'em-ups to racing games to RPGs, each creation evolves over "sequels" just as real game series did during that era. The framing device of playing these games in a 1980s living room while exchanging tips with your friend adds immersive period charm. The challenges strike a perfect balance, testing your skills while teaching you how games of that era worked. For retro gaming enthusiasts or players interested in experiencing the evolution of 8-bit gaming in condensed form, Retro Game Challenge offers one of the most unique and lovingly crafted experiences on the DS – a playable museum exhibit that captures not just how old games looked and sounded, but how it felt to discover and master them during gaming's foundational era.

Developer
Coupled platform(s)Nintendo DS

42 Kirby Mass Attack

This innovative final DS Kirby game has players controlling up to ten tiny Kirbys simultaneously using only the stylus, flicking them at enemies, obstacles, and fruit in a unique take on the platforming genre. After being split into ten pieces by the villainous Necrodeus, Kirby must reunite his fragments while navigating diverse environments that test your crowd-control abilities in creative ways.

The visual style is classic Kirby charm, with bright colors and expressive animations that give each tiny pink hero personality despite their diminutive size. The environments span Kirby traditions from green fields to mechanical fortresses, each with distinctive hazards and enemies. The soundtrack features appropriately upbeat themes with occasional darker turns that match the surprisingly grim premise beneath the cute exterior.

What makes Mass Attack one of the standout Kirby games is how it completely reimagines gameplay around the DS stylus without feeling gimmicky. Directing your growing swarm of Kirbys creates unique puzzle and combat scenarios unlike anything else in the series – from forming them into a protective barrier to flinging them as projectiles to having them collectively pull down large objects. The progression of growing your Kirby count from one to ten provides a satisfying power curve, while the medal collection system encourages thorough exploration and mastery of each area. The numerous minigames accessible through the main adventure add substantial variety, from pinball to shooter segments that could almost be standalone titles. For Kirby fans or players seeking a platformer that could only exist on DS, Mass Attack represents one of the most creative uses of the system's unique capabilities and a fitting final Kirby adventure for the platform.

Developer
Coupled platform(s)Nintendo DS

41 Super Mario 64 DS

This enhanced port of the revolutionary 3D platformer that defined the genre brings Mario's N64 adventure to the handheld with additional playable characters, new stars to collect, and touch screen minigames. Beyond the original's 120 stars lie 30 new objectives, along with the ability to play as Yoshi, Luigi, and Wario, each with unique abilities that open up new approaches to familiar challenges.

The visuals receive a noticeable upgrade from the N64 original, with higher resolution textures, more detailed character models, and improved effects that make Peach's castle and its many worlds pop on the small screen. The sound remains largely faithful to the original, with Charles Martinet's iconic voice work and Koji Kondo's memorable themes that set the standard for 3D platformer soundtracks.

What makes Super Mario 64 DS worthy of attention is how it expands on a masterpiece without diluting what made it special. The addition of three new playable characters transforms familiar levels into new puzzles, as certain stars can only be collected with specific characters' abilities. The touch screen controls, while initially divisive compared to the N64's analog stick, offer precision for certain tasks when mastered and can be supplemented by the optional thumb strap attachment. The 36 included minigames add substantial value beyond the main adventure, creating perfect quick-play options for portable sessions. For newcomers who missed the N64 era or veterans looking to experience an expanded version of a defining game, Super Mario 64 DS represents one of the most content-rich 3D platformers on the system – a masterclass in game design that demonstrates why Mario's leap to 3D was such a revolutionary moment in gaming history.

Developer
Coupled platform(s)
  • Nintendo DS
  • Nintendo WiiU
Link copied
NL